There may very well be other MUSH’s and the like that would qualify for my top ten. However, since many MUSH’s entail LONG creation time and LONG wait time and LONG…etc, I have not fully explored them to be able to say which those might be. This is because many of them (yes, I’ve gone through the LONG process) are NOT good roleplaying centers, despite the “rigorous” attention to creation, background, etc.
So the ones that ARE: Beyond ‘No Return’, I don’t know who you are, and if you’re desperate for good RP other MUSH’s *MIGHT* contain it. It’s a question of slogging through all the cr@p in that hope. There are – and I’d just like to be emphatic about this – NO other good roleplaying MUD’s out there, as of last complete scan of TMC. I’ve tried them all. No “possible” good ones. MUSH’s are your last recourse if you don’t like my list.
Also, on a somewhat surprising note, one change in my Top Ten: ‘Forgotten Kingdoms’ is up from a shaky 10th to a good, solid 9th; right behind N/A, N/A, and N/A, but now clearly ahead of N/A.
Signs of progress: Less study-hall chit-chat in the Market Center, elevation of overall play. Still not your first option, but there are DEFINITELY some (SOME) opportunities for decent roleplay.
Signs of no progress: Gwain is still there.